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A lot of players do not believe Bioware studio on the floor, though recent assurances that the battle with the Guild Wars 2 is nothing terrible will happen. Dispel these doubts can help a new video in which the example of PC-specific version of the game show of the new boevki. Mike Laidlaw, lead designer of the project conducts and comments fights.
For this demonstration, Mike selects the Robber Class and accompanied bots battle begins. First, we see the action-packed combat system, without the use of pauses. Noticeable, as half of the fight Laidlaw just to fight the enemy, driving the main character, and when it gets tough, switch to the other characters for a more competent support. In combat, the main character Hawke nearly dies.
The second battle is held in the classical mode, with the impact a large number of orders and pauses. Fight much longer, resembling a game of chess. But the result is even closer to the death of Hawke: despite better control, the effectiveness of the battle in the style of action, no less than a battle with pauses! Mike Laidlaw concluded that Guild Wars 2 will be possible to use a more strategic approach to the control of all their actions and pause or play with a more responsive and smooth running style action RPG. A possible combination of the two.
We offer you to look at the new combat system Guild Wars 2 with his own eyes and decide which option is preferable for you ...