After nine years of "Swtor" its authors - the company Jagex - decided to create something new. Work on a new MMO Fri "MechScape" began even earlier, as is clear from the statements Henrique Olifiersa, chief desginer studio produces these MMOs for over three years.
Mr. Olifiers says that the company did not want to create another fantasy MMO, or any other of the mechanics straight from a game "Swtor", "World of Warcraft" and the series "EverQuest". Therefore, "MechScape" not only orcs, dragons and elves will be replaced mechami and spaceships, but also change the mechanics of the game. There will be no experience points or skill.
The creators of Jagex decided to start work on "MechScape" after the success of "Swtor." With adequate financial resources were able to study the market and fill the gap in games of this kind of science-fiction. Inspired by other games - such as "Master of Orion" and "Ascendancy".
"MechScape" will combine exploration of the area (probably in one of the title mechs) and combat spacecraft. Similarly to the great idea of "Swtor," in which players have developed their own homes and in the "MechScape" Each player will have his own base.
The game is designed for the older customers; example of this is much more 'mature' story and more complicated (but still accessible to novice players) gameplay mechanics. For now, Jagex polished game, but he will not give an exact release date. The creators will be working on the game for so long, until it is fully prepared, not wanting to make mistakes other MMO developers (eg Funcom to "Age of Conan").